Skydiving Santa

  • 3D Web Game

    View project

  • Built over the course of the three days leading up to Christmas Eve, Skydiving Santa was my entry for Bruno Simon's Christmas three.js challenge.

    This was my first foray into game development and my first time using a physics engine.

    The game uses simplex noise to generate the snowy terrain and the pine tree distribution. The physics engine is Rapier.js, and I used rigid bodies, springs and joints for the various interactions.

    If you want to skip ahead to the end press 4  on your keyboard!

  • Technologies Used

    • NextJS
    • React Three Fiber
    • Drei
    • useSound
    • Rapier
Loading diagram...